Virtual Reality (VR) has long been considered a peripheral part of the gaming world, mostly associated with PC platforms. But in 2025, VR is finally coming into its own in the console space. With hardware improvements, broader software support, and a growing user base, VR is evolving from a novelty into a mainstream console experience.
This article explores how VR is impacting console gaming in 2025 — from Sony’s push with PS VR2 Pro, to rumors of Xbox entering the VR race, and how game developers are blending traditional and virtual play.
PS VR2 Pro: Sony’s Leap Forward
Sony has taken a commanding lead in the console VR space with the release of PlayStation VR2 Pro. The upgraded headset builds on the success of PS VR2, delivering a truly premium experience:
- 4K HDR OLED displays per eye
- Wider field of view (up to 130°)
- Eye-tracking with foveated rendering
- Full wireless operation with dock charging
- Haptic feedback in both the headset and Sense controllers
The integration with the PlayStation 5 Pro is seamless. Players can switch from flat-screen to VR mode in supported titles, making for fluid transitions between play styles.
Notable VR Titles on Console
2025 has seen the release of several major VR-exclusive and hybrid titles on PlayStation:
- Horizon: Call of the Mountain II – A sequel that expands open-world climbing and combat.
- Resident Evil 9: VR Mode – A terrifying full-length horror experience playable entirely in VR.
- Gran Turismo VR – With motion tracking and cockpit realism that rivals professional sims.
- Astro’s Dreamscape – A charming platformer designed specifically to showcase the potential of VR.
Additionally, many AAA and indie titles now include optional VR modes, providing immersive exploration or mini-games within a larger flat-screen game.
Xbox and VR: Is It Finally Happening?
While Microsoft has long been cautious about VR, rumors suggest Xbox may release a VR-compatible headset by late 2025 or early 2026. Codenamed “Vision Core”, the device is believed to be in internal testing and may integrate with Game Pass Ultimate, offering access to a catalog of VR games on-demand.
Although nothing is officially confirmed, Xbox executives have publicly acknowledged growing consumer demand for VR experiences — particularly in racing, flight, and simulation genres.
Nintendo’s Unique Take on Immersion
Nintendo, staying true to its philosophy of innovation over raw power, is reportedly working on Augmented Reality (AR) enhancements for Switch 2. A new camera-based system may allow games like Luigi’s Mansion AR and Mario Kart: Reality Rush to blend real-world environments with on-screen elements.
While not full VR, Nintendo’s approach could bridge the gap between casual gamers and immersive tech.
VR and Social Integration
Console VR in 2025 isn’t just about solo play. Multiplayer social hubs are becoming common, allowing users to:
- Hang out in virtual arcades or lobbies
- Watch movies, concerts, or eSports in VR theaters
- Host virtual co-op sessions in sandbox games like No Man’s Sky and Minecraft VR
Social presence in VR is amplified by facial tracking, voice modulation, and shared gestures, making interactions more lifelike and engaging.
Accessibility and Safety Enhancements
As VR becomes more mainstream, console manufacturers are improving accessibility:
- Seated and standing modes
- One-handed control schemes
- Guided onboarding tutorials
- Automated boundary warnings to prevent real-world collisions
There’s also greater attention to motion sickness mitigation via smoother frame rates, gaze control, and adaptive locomotion options.